Fighting Cancer with Video Games
Re-Mission 2 games help kids and young adults with cancer take on the fight of their lives. Based on scientific research, the games provide cancer support by giving players a sense of power and control and encouraging treatment adherence.
Each game puts players inside the human body to fight cancer with an arsenal of weapons and super-powers, like chemotherapy, antibiotics and the body’s natural defenses. The game play parallels real-world strategies used to successfully destroy cancer and win.
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In 2014, Re-Mission 2: Nanobot’s Revenge, our cancer-fighting mobile app for iOS and Android, won a prestigious Parents’ Choice Gold Award and a Common Sense Media Award, receiving the highest rating for learning potential and engagement. These awards mean a great deal to Hopelab and the entire team that helped build Re-Mission 2, including medical professionals, game developers, and – most importantly – young cancer patients. We’re grateful for their input and expertise.
Re-Mission 2 is a project of Hopelab, a nonprofit that harnesses the power and appeal of technology to improve human health and well-being. The games are an evolution of the original Re-Mission, inspired by the vision of Hopelab founder Pam Omidyar to fight cancer with gameplay. All Re-Mission games are designed in collaboration with medical professionals, game developers and young cancer patients. We’re deeply grateful for their contributions. Support for game development and research was generously provided by Pam and Pierre Omidyar and our sponsors.